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Front page drawing by Monian

I am Queen Vinyl Da.i'gyu-Kazotetsu.

Formerly Darkscratch-Kazotetsu.


For her music production, Vinyl has started out as a classical pianist, flutist, and singer since elementary school. In her pre-teen years, she developed a taste for electronic music, listening to artists such as Lapfox. She started composing music in GarageBand and MuseScore, and created many tracks that she kept to herself. Later in time, she has upgraded to using Logic Pro X, which is what most of her songs are made with, along with experience in Ableton Live and FL Studio. She continued to experiment with music and improve her abilities, until about early 2018 when she decided to focus her efforts on web and software development.

Vinyl has been interested in the multimedia and animation industry since taking a summer camp at a young age. Since then she has earned an Associate of Arts degree, and . She has learned how to use programs such as Adobe After Effects, Premiere Pro, Photoshop, Illustrator, Blender, Lightwave (through classes), and Source Filmmaker (on her own). For about a year, she co-operated DubstepHorror, creating many of the visuals on the channel. She is constantly testing out new techniques and improving her animations.

Since she was five years old, Vinyl has been fascinated in computers and how they functioned. She started programming with Game Maker at the age of ten, then moved onto coding from scratch, taking classes to learn Python, C, C++, and HTML. The following year, she started creating her first website for her first trial of a studio, Nightwave Studios, learning JavaScript and CSS. As a little side project, she has created a chat bot for Cloudsdale called "Vinylbot," branching from the original, deprecated "Connorbot," written in C#. Now, she is an active maintainer of Mozilla Developer Network's browser compatibility data, and has been contributing to various open source projects.

Vinyl is the founder of an artistic production company known as Gooborg Studios, founded in 2018. Gooborg focuses on game development, as well as comics, animations, music, models, web development, software porting, and translations.